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Start with shaders

The shaders we would hand to somebody opening the panel for the first time. Nothing here needs a tutorial.

13 tiny tools

Prism Blend

Split any fill into a live spectrum you can drag, twist and freeze.

Prism Blend preview
Featured

Spectra Lens

A glass lens that bends whatever sits behind it, in real time.

Spectra Lens preview
New

Neon Flow

Light trails that follow a vector path and loop cleanly.

Neon Flow preview
New

Bokeh Bloom

Soft out of focus lights that drift behind your work.

Bokeh Bloom preview
New

Chrome Melt

Liquid metal that reflects the frame it lives in.

Chrome Melt preview
New

Halftone Press

Screen printing dots with the misregistration left in.

Halftone Press preview

Ink Bleed

Ink that spreads into the surface it lands on.

Ink Bleed preview

Soft Mesh

Editable mesh gradients that stay soft at any frame size.

Soft Mesh preview

Marble Shade

Veined stone generated to fit the shape you apply it to.

Marble Shade preview

Glass Frost

Frosted glass with real depth, thickness and edge light.

Glass Frost preview

Dune Noise

Layered procedural noise for texture that never repeats.

Dune Noise preview

Vapor Trail

Smoke and steam that answer to a wind direction.

Vapor Trail preview

Paper Grain

Print stock texture you can drop on a finished layout.

Paper Grain preview
Made with Modulify