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Collections

Small groups of tools that belong together, put in order by hand rather than by algorithm.

  • Start with shaders

    The shaders we would hand to somebody opening the panel for the first time. Nothing here needs a tutorial.

    13 tools

  • Texture and print

    Grain, tooth, dots and misregistration. For work that should look like it came off a press rather than a screen.

    5 tools

  • Colour, handled properly

    Palettes that hold their contrast, gradients that do not band, and colour you can hand to an engineer.

    3 tools

  • Motion and loops

    Ambient movement that sits behind a page without pulling focus, and loops clean enough to leave running.

    4 tools

  • Ship it faster

    The unglamorous ones. Layer cleanup, copy syncing and handoff notes that save an afternoon each.

    3 tools

  • Built for legibility

    Type and contrast tools for people who care whether the thing can actually be read.

    2 tools

Made with Modulify